I think the replacing of the tower for the more industrial look did work better. However the scene still seemed illogical and very forced. The two elements just didn't mesh together well. I think part of the problem was down to how I was approaching the project.
I had recently seen Bram Eulaeurs portfolio and his 'Abandoned colony' project really struck me.
So I think in my head I was trying to find my own way to emulate this and add my own spin on it. This was obviously holding the project back and causing some frustration.
I was still hitting that square peg...